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PG Cert / PG Dip / MLitt Digital Art History – online

  • DeadlineStudy Details: MLitt: up to three years PGDip: up to two years PGCert: up to one year

Masters Degree Description

Unlock the power of digital tools in art history research and elevate your career with in-demand skills embraced by leading museums and galleries worldwide.

Why study this course?

Discover the future of art history with our interdisciplinary online Masters programme, where art history meets cutting-edge computer science.

This unique programme equips you with in demand digital and analytical skills at the intersection of art history and computer science, preparing you for careers in museums, cultural heritage, academia and beyond.

Highlights of the course

  • First degree programme in Digital Art History in the UK
  • Delivered jointly by the School of Art History and the School of Computer Science
  • Flexible and fully online

Whether you're passionate about preserving cultural heritage, analysing digital art, or reimagining how we experience history, this Masters programme prepares you to lead in a world where technology and art converge.

Our programme brings together the expertise of the UK’s top-ranked School of Computer Science and our world-renowned School of Art History where you will learn advanced computational techniques with traditional art history methods, empowering you to push the boundaries of how we analyse, interpret, and visualise art historical data.

Working with live data and live collections from university collections, ArtUK and the McManus Gallery, you will explore key contemporary topics.

You will learn:

  • the possibilities, limitations and risks of digital technologies and their impact on the arts and industry
  • how digital tools are changing the way people engage with and understand collections and artefacts
  • issues of ethics, inclusivity, accessibility – is digital art history truly more equitable and accessible?
  • digital access, creative working and decision-making about collections, covering themes such as the role of AI and using technology to decolonise collections

You will develop and explore your own research questions to test your new computational skills in action, using the techniques needed to succeed in an increasingly digital world, including: 

  • data and text mining
  • the principles of visualisation design and interaction
  • practical visualisation techniques and tools
  • digital mapping techniques
  • machine learning

Dive into the future of art history with innovative tools and insights that redefine how we understand the past.

Add more value to your degree

Students enrolled in Digital Art History will receive complimentary access to the Mediation Training Theory online short course. This self-paced course will provide you with practical skills and theoretical insights into effectively managing and resolving conflict, which is valuable in a wide range of professional and academic settings.

Entry Requirements

A  2.1 Honours undergraduate degree. If you studied your first degree outside the UK, see the international entry requirements.

The qualifications listed are indicative minimum requirements for entry. Some academic Schools will ask applicants to achieve significantly higher marks than the minimum. Obtaining the listed entry requirements will not guarantee you a place, as the University considers all aspects of every application including, where applicable, the writing sample, personal statement, and supporting documents.

Application requirements

  • CV that includes your personal details with a history of your education and employment to date
  • personal statement (500 words)
  • sample of your own, single-authored academic written work (2,000 words)
  • one original signed academic reference
  • academic transcripts and degree certificates

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Fees

£1,250 per 15 credits with an estimated total fee of £15,000.

Student Destinations

Alumni of the School of Art History have gone on to work in a variety of global, commercial, financial, and research institutions, including:

  • BBC
  • British Library
  • Christie’s
  • Country Life magazine
  • Legal and General
  • National Museums Scotland
  • Phaidon Press
  • Royal Archives
  • Sotheby’s
  • Tiffany and Co
  • Vertigo Films
  • The Week magazine

The Careers Centre offers one-to-one advice to all students as well as a programme of events to assist students in building their employability skills.

Module Details

PG Cert & PG Dip

Students studying for a PGCert take three modules in Art History and one module in Computer Science from those listed below. Those studying for a PGDip take five modules in Art History and three modules in Computer Science from the following.

  • Introduction to Digital Art History and the Humanities: introduces the key issues, themes, and ideas relating to Digital Art History.
    Programming in Python: introduces and revises modelling, design and implementation in Python.
  • Digital Art – From Computer-generated Projects to Artificial Intelligence: analyses the ways in which artists, archivists, curators, and other museum professionals have implemented digital tools, materials and methodologies.
  • Digital Tools – Visualisation, Interpretation and Analysis: introduces the key techniques and digital platforms available to art historians and the ways in which they can facilitate (or limit) our analysis, interpretation, and visualisation of art historical data.
  • Project Work – Theory: will challenge students to critically analyse the methodological choices made by digital art historians. A series of major research projects will serve as case studies, allowing students to explore how the theories and approaches central to the disciplines of Digital Humanities and Art History work in practice.
  • Project Work – Data Analysis: requires students to design and develop their own research project based on a given data set drawn from real collections.
  • Data and information visualisation: focuses on the question of how to utilise visual representations to make information accessible for exploration and analysis.
  • Machine learning algorithms: covers the essential theory and algorithms, including mathematical foundations, and methodological approaches, using a variety of regression, classification and unsupervised approaches.
  • Complex systems modelling and simulation: introduces a range of techniques and their applications to different classes of problems, with a practical focus on modern network-based models and simulation.
  • Discrete optimisation: covers the theory, tools and technologies developed and used to solve problems in Integer Programming and Combinatorial Optimization.
  • Data-driven systems: is an advanced research-focused module that presents the foundations of distributed systems and techniques that process data.
  • Numeric optimisation: takes linear algebra and optimization as the primary topics of interest and solutions to machine learning problems as the applications of the resulting tools, techniques and algorithms.
  • Research methods in data science: introduces the skills necessary for the planning, data gathering, data analysis and dissemination stages of data science research.
  • Knowledge discovery and datamining: covers many of the methods found under the banner of ‘datamining’, building from a theoretical perspective but ultimately teaching practical application.

MLitt

Those studying for an MLitt take five modules in Art History, three modules in Computer Science and complete a dissertation or final project in an agreed subject.

Dissertation or final project

Following the successful completion of the coursework, MLitt students undertake a dissertation module of 60 credits (15,000 words). The dissertation should demonstrate an element of independent thinking or originality of thought in the establishment of the argument and be based upon clearly founded research, analysis and interpretation. It should demonstrate the organisational and presentation qualities required for academic work.

The dissertation can follow the traditional route of a 15,000-word thesis, or can be delivered via an alternative format structure of a 10,000-word thesis plus 5000-word related digital project. Students can expect to meet with their supervisors at least three times during the research and writing of their dissertations and to make appropriate arrangements for the submission of drafts and timely feedback.

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