This MA Games Art and Design degree course will enable you to...
develop your Games Art and Design skills and knowledge to a professional level
choose to study parts of this course online or on campus (home students only)
produce a commercial-standard personal portfolio that reflects the forefront of current practices in approach, style and vision
explore the theoretical and contextual understanding of games art, its audiences and significances in our contemporary media culture
develop professional-level enquiry, research, creative invention, project planning and management practices
learn in a multi-disciplinary environment through discussion and the exploration of ideas.
See our MA Games Art Vimeo Page for showreels and alumni activity.
Why choose this course?
This MA Games Art and Design degree meets the needs of the games industry. The games industry has developed dramatically from the days of the solo practitioner to become a global market where large teams of artists work in unison to create content for the next generation of interactive game technologies. The current games art and design practitioner is likely to become a specialist in one area, such as character modelling, environment creation, lighting, animating etc. This award fuses technical knowledge of real-time rendering with the aesthetic decisions and traditional skills you will need as a games artist.
Minimum 2.2 degree in a relevant field (applicants with degrees in non-related subjects will also be considered as long as their portfolio demonstrates the required level of 3D skills) plus an online portfolio which demonstrates an appropriate level of relevant skills. Accreditation of professional experience may be possible for practitioners without a degree.
For fees and funding options, please visit website to find out more.
The University of Hertfordshire offer a range of tuition fee discounts and non-repayable scholarships to support our postgraduate students, visit website to find out more.
Particular emphasis is given to providing you with the skills necessary to further your career in the Games Industry either as a specialist or generalist. This includes such positions as modelers, texture and lighting artists, character and environment designers. The course is designed to help you understand and work within the contemporary media environment.
You will also acquire enquiry and information handling skills, enterprise skills in the development and presentation of ideas, in communicating in the spoken and written word, and addressing particular audiences.
Practice 1: Developing Skills
Digital Media: Sources and Significance
Practice 2: Creative Project Development
Exploring Professional Practice
Major Study: Games Art and Design
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