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  • DeadlineStudy Details: 12 months (full time)

Masters Degree Description

MA Costume embraces the past to inform the future. Students will focus on handcraft and traditional excellence in cut and construction. You’ll combine these with digital design and production techniques.

You'll carry out research by exploring fabric, handling and fabrication treatments. You'll utilise digital print, digital embroidery, laser cutting and 3D printing. You’ll also consider the impact of costume for diverse performances and audiences.

The first 2 units of the course will focus on expanding your research skills. Practical workshops develop your costume interests in the making or realisation of work. In the final 2 units you'll use research methods to support your costume practice. The outcome of the final unit will be a full costume.

The course places emphasis on sustainable and ethical production methods in:

  • current industry practice
  • past perspectives of the industrialisation of costume-dependent materials such as fabrics
  • cultural readings of representation and character
  • audience reading or interpretation
  • professional practices that relate to economic, social/racial and environmental justice.

The course provides a pathway for BA Costume students to advance to Masters-level. It is also an opportunity for practitioners in industry to develop their skillset. Applicants should have a solid grounding in costume-making approaches, processes and techniques.  

At the end of your studies, you’ll graduate as a specialist costume researcher and maker. You’ll be able to contribute to costume practice within the industry. This could be as a practitioner in:  

  • conservation
  • restoration
  • fabric production
  • costume supervision
  • costume production
  • costume curation
  • other associated, research-based, costume roles in live or recorded performance mediums.

Your work will be graded on the quality of your ideas, rather than on the materials used or how much they cost. We estimate you will need to spend approximately £600 on equipment and materials. This may be more, depending on your choices and ambitions for your final project. 

What to expect

Entry Requirements

We look for:

  • An established interest in historical and contemporary costume
  • An understanding of the costume industry and its relationship to the wider entertainment sector 
  • A good understanding of pattern cutting methods
  • Knowledge and experience of hand sewing, machine sewing and garment construction.
  • Previous experience of working within a design led environment or garment/textile related area
  • Evidence of ability to research and to present ideas and concepts through a variety of media

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Fees

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Student Destinations

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Module Details

Unit 1: Research into practice

You’ll explore the construction methods and historical contexts of garments. This will be investigated through analysis of visual sources. For example, through portraiture, photography, existing clothing artefacts and other relevant archival sources. 

In response to the research, you’ll:

  • develop your realisation skills through practical studio practices and workshops, transforming your discoveries into a 3-dimensional costume artefact
  • apply creative costume-making strategies to explore practical responses to methods of representation and realisation
  • have regular conversations with your tutor to create a plan that helps you shape and achieve your goals for your final project.

Unit 2: Sustaining the future

You’ll investigate the social and political value of historical fabrics. You’ll look at their production industries through archival research and their representations in the creative industries. 

You’ll also explore the conservation of textiles looking at techniques and conditions for their restoration. This research will uncover any sustainable and social impacts on future decision-making processes related to current costume practices and fabrication. 

Unit 3: Realising the past

You’ll build on and strengthen your costume and materials research from the previous units. 

You’ll utilise theoretical and practical skills to create a practical artefact that will aim to:

  • reflect historical depth
  • address social contexts for a contemporary audience
  • demonstrate awareness of carbon footprint in its production. 

You may also explore contemporary digital processes to promote these costume realisation requirements.

Unit 4: Costume and audience

This unit involves choosing, planning and creating a thoroughly researched costume. The decision-making skills that you’ve developed throughout your studies will be applied to this final piece. 

Your costume will need to be historically accurate. You’ll apply your research findings and make ethical decisions in your work. You’ll present them to contemporary audiences. Achieving your research goals will involve collaborating with others and showing your grasp of the diverse aspects of costume design. 

Your work will also be documented in a process portfolio that will reflect your progress. This will set out your commitment to ethical and sustainable practices. It will showcase your skills and expertise as a costume practitioner. 

Note: 120 Credits must be passed before the final unit is undertaken.

Programme specification

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