Masters Degree Description
Why study Music and Sound for Screen MA at Middlesex?
- Learn to compose, arrange and produce music for film, TV, and interactive media using industry-standard tools and workflows
- Benefit from London’s world-leading creative industries, live briefs, and placements with media, film and post-production companies
- Develop professional skills in contracts, copyright, and production management essential to a sustainable career in screen music
- Gain hands-on experience with AI-assisted composition, immersive audio, and spatial sound design
- Work in cross-disciplinary teams with filmmakers, animators, and game designers to create original soundtracks
- Access our Careers and Futures employability support, networking opportunities, and professional mentoring to launch your creative career
- Choose between one- and two-year modes with embedded, credit-bearing work experience on real-world industry projects. Our practice-based approach to learning means you learn vital new skills in professional contexts, enhancing your CV and your employability
Join an interdisciplinary community of digital creatives studying together in our state-of-the-art facilities at MDX Studios. Facilities include studios for film and radio, digital media, VFX, animation and virtual production. We also have recording studios, and suites for post-production and editing, colour-grading and Pro Tools.
Entry Requirements
Undergraduate degree (2:2 or above) in a related discipline, or equivalent professional experience.
Student Destinations
Graduates from MA Music and Sound for Screen go on to careers as film and game composers, sound designers, audio producers, and music supervisors. You’ll be equipped to work freelance or within studios, agencies, and post-production companies in London and globally.
Module Details
Storytelling and Worldbuilding (15 credits)
Creative Practice and AI (15 credits)
Business Skills for Creative Practice (15 credits)
Work Experience (15 or 30 credits, optional)
ProTools Fundamentals (15 credits) - Optional
Digital Music Composition (15 credits)
Post-production Mixing and Sound Design (15 credits)
Sound Recording for Media (15 credits) - Optional
Audio Implementation for Games (15 credits)
Immersive Audio Installations (15 credits) - Optional
Major Project (60 credits)
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