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MA Virtual & Immersive Reality

  • DeadlineStudy Details:

    MA One year full-time

Course Description

Learn the skills to bring new worlds and experiences to life through the power of technology on our MA Virtual and Immersive Reality course at UCA Farnham.

The growing demand for virtual and immersive reality – in fields such as architecture, transport, entertainment, healthcare and education – has been accelerated by the COVID-19 pandemic, and it’s predicted the UK virtual reality industry will grow to around £294m in just two years’ time.

Whether for virtual tours of global museums, galleries and iconic cultural and historical sites, fashion shows, travel experiences or games, designing spaces or remotely training healthcare students, more and more companies and organisations are turning to virtual and immersive reality to add to their appeal and overall effectiveness.

Through this course, you’ll collaborate with students and staff across different subject areas – from film and fine art to games and digital media – to gain the skills and insight to create these experiences using the very latest software.

Please note: this course is subject to validation.

Entry Requirements

  • An honours degree or equivalent qualification in the subject or a related discipline

and/or

  • Relevant work experience, demonstrating your ability to study at postgraduate level.

Consideration will also be given to applicants who can make a strong case for admission in relation to a particular project and can demonstrate their potential to satisfactorily complete the course.

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Fees

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Module Details

Over the course of the year, you’ll study a total of seven units and create a Final Major Project, which will be your sole focus in the final semester.

Your units will be as follows:

  • Virtual Reality: History and Context
  • 360 Filmmaking and Editing
  • XR (VR/AR/MR) Development and Technology – Unity training
  • 360 Spatialised Sound Design
  • Immersive Storytelling, Performance and Audience Engagement
  • Expanded Animation
  • XR (VR/AR/MR) Development and Technology – Unreal Engine training
  • Final Major Project

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