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MArch Design for Performance and Interaction

  • DeadlineStudy Details:

    MArch Full-time: 15 months Part-time: 30 months Flexible: 2-5 years

Course Description

What happens when we design not in three dimensions but four? This radical, multidisciplinary Master’s degree teaches students to understand and design performances and interactive experiences.

Students learn how to use software that simulates performance spaces and the behaviour of people in different conditions. They learn how to manipulate software and physical hardware to create both simulated and actual 1:1 performance space and performances in an architectural context.

Entry Requirements

A minimum of a second-class UK degree in an appropriate subject or an overseas qualification of an equivalent standard. Applicants with extensive experience in the field may also be considered. A design/creative portfolio is also expected. Applicants will be asked to submit a portfolio of their design work once their completed application has been received, and should not send or upload work until it has been requested.

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Fees

For fees and funding options, please visit website to find out more.

Programme Funding

UCL offers a range of financial awards aimed at assisting both prospective and current students with their studies.

Student Destinations

Students have the opportunity to develop advanced knowledge and experience of:

  • the design and production of well-considered spaces
  • performances and interactive assemblies
  • presenting work in a portfolio context
  • the application of analytical and sensing programmes
  • the application of digital and analogue setting and performance techniques
  • the production of an illustrated written research report in an academic context.

Module Details

Compulsory modules

  •  Design for Performance and Interaction: Design Thesis Report
  •  Design for Performance and Interaction: Introductory Design Workshops
  •  Design for Performance and Interaction: Design Portfolio, Initial Project
  •  Design for Performance and Interaction: Design Portfolio, Final Project
  •  Design for Performance and Interaction: Contextual Theory
  •  Design for: Skills Portfolio

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