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MA Medialogy

  • DeadlineStudy Details:

    MA 2 years full-time, 120 ECTS, Copenhagen, Aalborg, Esbjerg

Course Description

Are you interested in design and the technologies used within film, sound, computer games, digital animations and graphics? Do you want to learn to develop computer games, computer-generated animated films in 3D environments and interactive media productions?

To be successful in today’s media society, you should be able to bridge the gap between technology and creativity. At Medialogy your creativity is what starts the process – and we give you the opportunity to study the interaction between technological science and the ways it is applied.

At Medialogy you will gain knowledge about film, animation and music technology and learn how design and computer science go hand in hand in today’s and tomorrow’s media productions. You will gain insight into the creative processes and thinking that precedes any media production.

You’ll also learn how to use technological advances in engineering science in design and production of e.g. digital creation and manipulation of sound and images, computer games, computer-generated animated films, 3D worlds and digital art.

In the master’s program the high scientific and practice-oriented level is in focus. We ensure that by giving you the opportunity to work with top international researchers and leading national and international companies. We offer five specializations, allowing you to go deeply within a specific area that you have developed interest for during the bachelor study. Our specializations are: Games, Interaction, Sound and Music, Computer Graphics and Medialogy.

In the study plan for the master’s program you can find much more information about the courses, that are offered at Medialogy:
Medialogy master’s study plan

Entry Requirements

Please make sure you send your application form and further documentation via post to the International Office by the required deadline.
Furthermore please note the official language requirements for international students applying to Aalborg University are:
IELTS (academic test): 6.5
TOEFL (paper-based): 550
TOEFL (computer-based): 230
TOEFL (internet-based): 80
Cambridge ESOL: C1

For further information regarding deadlines and requirements please see the website How to apply to Aalborg University
 

Fees

Students from outside EU/EEA please see http://www.apply.aau.dk/how-to-apply-postgraduate/tuition-fee/

Student Destinations

The graduates will typically find work within areas such as development of computer programs and games, animation, virtual reality systems, digital design, test development, project management and media production, typically in the film, entertainment and IT industry.

Module Details

The next two years you will be working with software development and modern methods to develop interactive multimedia systems and technologies such as virtual environments, multimodal interaction, intelligent systems, new forms of interaction and 3D visual effects.

Multicam production, narrative theories within TV series and audiovisual narratives for web production are some of the other themes that you will become acquainted with during the master’s. You will be part of production teams together with your fellow students, where you can test, for example, the different ways of using shootings within fiction and fact.

You will learn to incorporate knowledge about the user in the design process which goes beyond the traditional methods, such as user laboratory tests and developing and communicating new interaction design concepts for implementation and production of future electronic devices.

At the master’s it is possible to participate in DADIU’s (The National Academy of Digital Interactive Entertainment) game development course as part of the Medialogy master’s program under DADIU’s game programmer profile. DADIU is a collaboration between universities and art schools which aims to develop the best game developers in collaboration with the biggest companies in the gaming business.

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