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MSc Vision, Graphics and Interactive Systems

  • DeadlineStudy Details:

    MSc 2 years full-time, 120 ECTS, Aalborg

Course Description

  1. How is your camera able to detect whether the person in front of it is smiling or not?
  2. How is it possible to create non-real figures, such as Gollum from Lord of the Rings, and insert them into a motion picture?
  3. Why are some products so appealing and easy to use, while others are not?

The answer to the first question is Computer Vision – that is, to automatically make a computer understand what it sees.

The answer to the second is Computer Graphics – that is, to make a computer automatically visualise a virtual object.

The answer to the third question is a deep understanding of user needs and user experience design. Together, these three topics form the core of the VGIS programme.

The VGIS programme is research-based and shifts between theory and practical project work, where you can apply the theories introduced in the lectures. Through the projects you will be designing and building software systems within the fields of Computer Vision, Graphics and Interactive Systems. 

Link to VGIS Programme

Entry Requirements

Students are required to have a Bachelor of Science degree in Electronic Engineering, Computer Engineering or equivalent.

Please make sure you send your application form and further documentation via post to the International Office by the required deadline.
Furthermore please note the official language requirements for international students applying to Aalborg University are:
IELTS (academic test): 6.5
TOEFL (paper-based): 550
TOEFL (computer-based): 230
TOEFL (internet-based): 80
Cambridge ESOL: C1

For further information regarding deadlines and requirements please see the website How to apply to Aalborg University

Fees

Students from outside EU/EEA please see http://www.apply.aau.dk/how-to-apply-postgraduate/tuition-fee/

Student Destinations

On completing the education, your employment possibilities range from vision systems for automatic quality control and handling of objects within a production facility, all the way to the entertainment industry, where the knowledge and skills you learn can be applied in games and special effects for motion pictures.

Module Details

Vision, Graphics and Interactive Systems is a two year master program (120 ECTS). Students can also choose to pursue one or two semesters as exchange students. The program has strong focus on pbl.

1st semester:

Courses:
5 ECTS – Computer graphics programming
5 ECTS – Machine learning
5 ECTS – User experience design for multi-modal interaction
Project – select 1:
15 ECTS – Computer graphics
15 ECTS – PBL and computer graphics
 

2nd semester:

Courses:
5 ECTS – Image processing and computer vision
5 ECTS – Robot vision
Elective courses – select 1:
5 ECTS – Computer graphics and visualization
5 ECTS – Scientific computing and sensor modelling
Project:
15 ECTS – Computer vision

3rd semester:

courses:
5 ECTS – Platforms and methods for multi modal system architectures
Elective course – select 1:
5 ECTS – Stochastic processes
5 ECTS – Creative Innovation and Entrepreneurship
5 ECTS – Applied experimental psychology and psychophysics
Project:
20 ECTS – Interactive systems

4th semester:

Project:
30 ECTS – Final thesis

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